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Sonic The Hedgehog 3 - Eclipse Cannon

I'm thrilled to finally share my work on the Eclipse Cannon for Sonic the Hedgehog 3.
I was responsible for modeling this major asset, taking it from initial Blender concept to the final model seen on screen. The process involved several iterations—redesigning elements and adding details to give it a massive sense of scale
this required close collaboration with the CG Supervisors, Texture/Look Dev, and Rigging team to meet all technical and artistic requirements.
It was a fantastic experience working under the supervision of Waldemar Bartkowiak, whose guidance was invaluable. I'm very proud of the work we did and had an absolute joy working with the entire team.

For the Interior I created the emergency lock model

For the Interior I created the emergency lock model